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Books with title Game Design

  • Game Design

    Greg Austic

    eBook (Cherry Lake Publishing, Jan. 12, 2014)
    From simple board games to the latest in video game technology makers are hard at work designing fun new ways to play. Readers will discover new processes, integrate visual information with text, and and learn technical word meanings as they find out how games are designed and what makes a good game. They will also learn how to plan and create games of their own.
  • Game Design

    Greg Austic

    Paperback (Cherry Lake Pub, Aug. 1, 2013)
    From simple board games to the latest in video game technology makers are hard at work designing fun new ways to play. Readers will discover new processes, integrate visual information with text, and and learn technical word meanings as they find out how games are designed and what makes a good game. They will also learn how to plan and create games of their own.
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  • Game Design

    Jennifer Hackett

    Paperback (Children's Press, Sept. 1, 2017)
    Learn what it takes to create the next blockbuster video game.Do you like to play video games? Have you ever wondered how they are made? In this book, readers (Grades 3-5) will discover what it takes to create the latest blockbuster video games, from what technology is used to what roles different people play on a video game development team.
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  • Game Design

    Greg Austic

    Library Binding (Cherry Lake Pub, Aug. 1, 2013)
    From simple board games to the latest in video game technology makers are hard at work designing fun new ways to play. Readers will discover new processes, integrate visual information with text, and and learn technical word meanings as they find out how games are designed and what makes a good game. They will also learn how to plan and create games of their own.
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  • Game Design

    Jennifer Hackett

    Library Binding (Children's Press, Sept. 1, 2017)
    Learn what it takes to create the next blockbuster video game.Do you like to play video games? Have you ever wondered how they are made? In this book, readers (Grades 3-5) will discover what it takes to create the latest blockbuster video games, from what technology is used to what roles different people play on a video game development team.
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  • Design a Game

    Marcie Flinchum Atkins

    Paperback (Children's Press, Feb. 1, 2019)
    The inside story of how favorite games are made from the code up!Rookie Get Ready to Code series gives early readers (Ages 6-7) a fun a lively introduction to computer science. Easy-to- understand text and colorful graphics help kids master the foundations of programming. Just about every kid loves playing computer games-whether they're handheld, on the computer, or in an arcade. Now, they can get the inside story and learn how their favorite types of games are made, from the code up!
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  • Design a Game

    Marcie Flinchum Atkins

    Library Binding (Children's Press, Feb. 1, 2019)
    The inside story of how favorite games are made from the code up!Rookie Get Ready to Code series gives early readers (Ages 6-7) a fun a lively introduction to computer science. Easy-to- understand text and colorful graphics help kids master the foundations of programming. Just about every kid loves playing computer games-whether they're handheld, on the computer, or in an arcade. Now, they can get the inside story and learn how their favorite types of games are made, from the code up!
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  • Great Game Design

    Clive Gifford

    Paperback (Crabtree Pub Co, Aug. 1, 2017)
    "Introduces readers to basic computer game design. Content covers key game features, including game assets such as characters, obstacles, and tools. Readers also learn about the types of code used for different actions including keeping score and changing difficulty levels"--Amazon.com.
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  • Designing a Game

    Jennifer Hackett

    Paperback (Children's Press, Feb. 1, 2019)
    Find out what it takes to make your favorite games, from the planning stages to final debugging.A True Book: Get Ready to Code series allows readers to discover the power of computer programming. Readers will be inspired to dive into the science and skills around many of their favorite activities, and learn core coding knowledge along the way. This series includes an age appropriate (grades 3-5) introduction to curriculum-relevant subjects and a robust resource section that encourages independent study.From simple smartphone puzzle games to big-budget open-world adventures, video games are one of today's most popular forms of entertainment. Along the way, they will also explore the history of video games and learn basic programming skills.
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  • Great Game Design

    Clive Gifford

    Library Binding (Crabtree Pub Co, Aug. 1, 2017)
    "Introduces readers to basic computer game design. Content covers key game features, including game assets such as characters, obstacles, and tools. Readers also learn about the types of code used for different actions including keeping score and changing difficulty levels"--Amazon.com.
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  • E-Sports Game Design

    Cecilia Pinto McCarthy

    Library Binding (Norwood House Pr, July 1, 2017)
    "Explores professional electronic sports game design and what is involved in creating some of the best games available. Topics include the technology used and the importance of developing the game's story, characters, graphics, and sound. Includes glossary, index, and bibliography for further reading"--]cProvided by publisher.
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  • Designing a Game

    Jennifer Hackett

    Library Binding (Children's Press, Feb. 1, 2019)
    Find out what it takes to make your favorite games, from the planning stages to final debugging.A True Book: Get Ready to Code series allows readers to discover the power of computer programming. Readers will be inspired to dive into the science and skills around many of their favorite activities, and learn core coding knowledge along the way. This series includes an age appropriate (grades 3-5) introduction to curriculum-relevant subjects and a robust resource section that encourages independent study.From simple smartphone puzzle games to big-budget open-world adventures, video games are one of today's most popular forms of entertainment. Along the way, they will also explore the history of video games and learn basic programming skills.
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